OpenUSD
Timecodes and Frames
OpenUSD can control the playback range and rate using timecodes and frames per second. Let's look at why and how to use these.
Fundamental information about a topic. Good for getting an overview, or just for review when it's helpful
OpenUSD
OpenUSD can control the playback range and rate using timecodes and frames per second. Let's look at why and how to use these.
OpenUSD
OpenUSD offers two very similar ways to derive from a prim. Let's review how they work and why you might use them.
OpenUSD
OpenUSD documents often include editable lists with these terms. Let's explore why and how they work.
OpenUSD
Exploring OpenUSD's variants feature, enabling multiple lightweight versions in a single asset
OpenUSD
Kind metadata in OpenUSD, what's it for? What should you set it to?
OpenUSD
OpenUSD has a lot of libraries, each with a different weird and mysterious name. Let's take a tour!
OpenUSD
What is an OpenUSD Layer? How does it relate to Prims and Files?
OpenUSD
OpenUSD file structure explained at a high level