Timecodes and Frames
OpenUSD can control the playback range and rate using timecodes and frames per second. Let's look at why and how to use these.
OpenUSD can control the playback range and rate using timecodes and frames per second. Let's look at why and how to use these.
OpenUSD offers two very similar ways to derive from a prim. Let's review how they work and why you might use them.
OpenUSD documents often include editable lists with these terms. Let's explore why and how they work.
Exploring OpenUSD's variants feature, enabling multiple lightweight versions in a single asset
Kind metadata in OpenUSD, what's it for? What should you set it to?
Tips for compiling on different architectures, and common pitfalls
A howto guide for finding the right prims in an OpenUSD stage, using python
OpenUSD has a lot of libraries, each with a different weird and mysterious name. Let's take a tour!
A very broad introduction to programming with OpenUSD in Python
Rambling thoughts about USD as a technology name
What is an OpenUSD Layer? How does it relate to Prims and Files?
OpenUSD file structure explained at a high level